Things 1

Things helps

Small devices, local computing, visualization services, mobile applications: when these nodes need to communicate each other using the Internet they can't be put in direct connection. This is caused by several factors.

Things 2

End points

End points are partners of communication (the flow of messages) in the form of devices, products, servers, computers designed or prepared by the customer.

Things 3


A messaging protocol paradigm is the only choice in many situations. It means that communication between two or more partners is possible because a server in the middle accepts and route messages at the low level. Think of a chat room for devices.